Thursday, February 20, 2020

MONTEZUMA'S RETURN


Platforming in the first-person is usually a very bad idea. Anyone who has played Half-Life knows that the platforming sections are the most frustrating thing about an otherwise genius game. Released in 1998, the same year as Half-Life, Montezuma's Return by Utopia Technologies based the entire game around this mechanic. And is actually the best example of it I've ever seen.

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